5-4 Special Nonlinear Editing Operations
5-4-2 Deleting an Arbitrary
IN pointOUT point
Segment After Carrying Out
EditingBefore
Deleted segment
deletion
You can delete an arbitrary segment from a created
program.
With PROGRAM specified as the recorder, and with
After
both the PLAYER button and RECORDER button off
deletion
(the SELF mode), carry out the following procedure.
Frames are deleted from the IN point frame to the frame
(This operation is only possible when the editing mode
before the OUT point frame. The OUT point frame is not
selection is such that the ASSEMBLE/ALL button isdeleted.
lit.)
To delete the entire segment after the IN point
Carry out the procedure described above without
14
setting an OUT point.
To delete the entire segment before the OUT
point
Carry out the procedure described above without
Chapter 5 Editing Using the Built-in Hard Disk
setting an IN point. (The OUT point frame is not
deleted.)
5 32
5-4-3 Reordering Events After
Carrying Out Editing
1Press the ASSEMBLE/ALL button, turning it on.
By applying the operations described above, you can
2Press the PLAY button to start playing back the
change the order of events within a program.
program.
This section describes the sequence of operations
required to reorder events as shown in the following
3At the required positions, hold down the ENTRY
figure.
button and press the IN button or OUT button to
define the segment to be deleted.
Before reordering the events
4Hold down the DELETE button, and press theEvent 1Event 2Event 3
EVENT button.
The DELETE button and EVENT button light, and
the PREVIEW/REVIEW button and AUTO EDITAfter reordering the events
button begin to flash.
Event 1Event 3Event 2
Aborting the deletion of the segment
Press the DELETE button once more, turning it
off.1Specify PROGRAM as both recorder and player.
5Press the AUTO EDIT button.2Specify the IN and OUT points of event 2 as the
player IN and OUT points.
This deletes the segment defined in step 3 from the
Player IN point Player OUT point
program.
Event 1Event 2Event 3
5-18Chapter 5Editing Using the Built-in Hard Disk |